All entries by this author

The Goal

Dec 22nd, 2010 | By

While there are bits and pieces  of the goal of the Trilobyte Project that have been mentioned throughout the site, there isn’t a place that paints a picture of what we hope the project will look like when it’s running at full steam. The site The site will, of course grow exponensionally–both in size and
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What Ifs

Dec 19th, 2010 | By

I’ve been re-watching Deep Space 9.  It’s arguably the best series of the (post-1960s) Star Trek franchise, and definitely my favorite. This evening, I watched the episode “Battle Lines“.  As with many of the first-season episodes, it’s a bit simplistic.  It’s an obvious morality play about the nature of war.  However… there’s something deeper.  The
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90%

Dec 19th, 2010 | By

While I wish I could  say that I’m one of those writers that can whip out a movie script overnight, I’m not.  I have, however, been working diligently to finish up the script for the pilot episode of Gemini Colony. Pilot episodes are the hardest; they require a real balancing act.  You need to introduce
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The Corporate Mindset

Dec 19th, 2010 | By

SyFy announced this week that Stargate: Universe is cancelled after this season is over.  While I have a number of criticisms about the show, it’s still one of the better science fiction shows on TV–and it’s just starting to find it’s feet. As with many of the well-written science fiction shows, SG:U fell victim to
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The Sound of Stories (Part 2)

Dec 7th, 2010 | By

As I’ve said before, music is a big part of my creative process.  Another one of the scores that’s been a staple of my playlist is the score for 300.  Tyler Bates has a rather impressive filmography.  The first  I heard of him (that I knew) was for 300.  After seeing the movie, I headed
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Post-Tryphophan Update

Nov 28th, 2010 | By

Well, I’ve finally slipped out of my turkey-induced coma[1] and I’m back on the job. I spent last night doing some grass-roots marketing (and picking up a potential new linguistics consultant and all-around contributor), and this morning I’ve been going over the plot updates other writers have been contributing.  The script for the pilot episode
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BsG vs. SG:U — The Humor Factor

Nov 23rd, 2010 | By

Following up on characters… Recently, I pulled out my Battlestar Galactica DVDs and rewatched the entire series, from beginning to end–including that abomination known as “The Plan”. I’m also a fan of Stargate: Universe (sometimes jokingly referred to as “Stargate: Galactica”). It’s fairly easy to compare the two, and many people have done so–usually to
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Creating Characters

Nov 22nd, 2010 | By

Any serious fan would agree that a good story needs two basic components:  An interesting plot and believable characters.  Those characters might be utterly unrealistic, but they have to be believable.   The question isn’t “Could this person exist?” but rather “If this person existed, how would they act?” Being a very visual person, I’ve always
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The Sound of Stories (part 1)

Nov 19th, 2010 | By

Bear McCready Insprires Trilobytes Writing is hard work.  Anyone who’s ever written a term paper knows that.  Creative writing is even harder; you can’t just rewrite a Wikipedia article in your own words.  🙂 In order to write a good story, you need to be able to get yourself into a proper headspace.  Every writer
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Little by Little

Nov 19th, 2010 | By

Small Changes and Big Guns Things are moving slowly, but they’re moving–and that’s what counts. A lot of what’s happening is happening behind the scenes.  For example, today we added another consultant.  This one has expertise in linguistics and (cutting edge) AI development.  We already have a consultant for military and space matters.  This is
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