Archive for November 2010

Post-Tryphophan Update

Nov 28th, 2010 | By

Well, I’ve finally slipped out of my turkey-induced coma[1] and I’m back on the job. I spent last night doing some grass-roots marketing (and picking up a potential new linguistics consultant and all-around contributor), and this morning I’ve been going over the plot updates other writers have been contributing.  The script for the pilot episode
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BsG vs. SG:U — The Humor Factor

Nov 23rd, 2010 | By

Following up on characters… Recently, I pulled out my Battlestar Galactica DVDs and rewatched the entire series, from beginning to end–including that abomination known as “The Plan”. I’m also a fan of Stargate: Universe (sometimes jokingly referred to as “Stargate: Galactica”). It’s fairly easy to compare the two, and many people have done so–usually to
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Creating Characters

Nov 22nd, 2010 | By

Any serious fan would agree that a good story needs two basic components:  An interesting plot and believable characters.  Those characters might be utterly unrealistic, but they have to be believable.   The question isn’t “Could this person exist?” but rather “If this person existed, how would they act?” Being a very visual person, I’ve always
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The Sound of Stories (part 1)

Nov 19th, 2010 | By

Bear McCready Insprires Trilobytes Writing is hard work.  Anyone who’s ever written a term paper knows that.  Creative writing is even harder; you can’t just rewrite a Wikipedia article in your own words.  🙂 In order to write a good story, you need to be able to get yourself into a proper headspace.  Every writer
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Little by Little

Nov 19th, 2010 | By

Small Changes and Big Guns Things are moving slowly, but they’re moving–and that’s what counts. A lot of what’s happening is happening behind the scenes.  For example, today we added another consultant.  This one has expertise in linguistics and (cutting edge) AI development.  We already have a consultant for military and space matters.  This is
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A Brief Repose

Nov 16th, 2010 | By

The blog has been silent for a couple of days, but that’s just because I’ve been busy with other creative projects.  The forums, however, have some new–and insightful–posts.  And there’s big things happening behind the scenes. An interesting story broke today–one which ties in very closely with one of the Trilobyte projects:  Gemini Colony.   A
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Why?

Nov 12th, 2010 | By

Even at this stage of the project, I run into this question repeatedly:  Why? The answer is:  Because. Okay… so it’s a *little* more complicated than that, but… not a whole lot. Years before iTunes ever appeared, I suggested that it would be a goldmine to offer music for sale online for 50 or 75
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Spread the Word

Nov 9th, 2010 | By

I’ve had a few people ask me if they could tell others about the Trilobyte Project.   My reaction is generally in a quantum state between laughter and confusion. 🙂 YES!  Tell people about the project!  Spread the word! (I’m almost tempted to put that in blink tags–almost) We need voices.  Lots and lots of  voices. 
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Alien Races (Kymria)

Nov 6th, 2010 | By

Your Saturday morning update is:  Aliens! Okay… they’re for the Kymrian Realms, so they’re really not that alien in looks, but they’re certainly “not from around these parts”.  Check them out.



More on Kymira

Nov 5th, 2010 | By

A fair amount of work done in a short day.  About a dozen new pages are listed under the Kymria project, as well as a couple small tid-bits elsewhere.  I’ve opened up a Kymria forum, so feel free to take anything you see here and discuss it over there. I’ve also installed a new theme. 
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